Roller Loop
Pitch
Speed ahead on your rollerblades and rollback while keeping your momentum to access shortcuts. Dive into a simulation with a 2000s aesthetic and lose yourself in the rhythm of Drum & Bass. As a glory-hungry hacker, Ayla, find the system’s weak spot!
My Tasks
- Implemented a custom player controller for roller physics
- Worked on the rollback mecanic with state recording and restoration
- Implemented main character's animations using state machines, blending and animation montages, in collaboration with the Art Team
- Developed the dynamic loading system using Unreal's sublevels
- Profiled and optimized performances on PS5 and PC with Unreal Insights (GPU/CPU bottlenecks, loading times)
- Debuged gameplay mecanics and core systems
- Wrote technical design document detailing code architecture and features implementation
Information
- Genre: Racing game/Time Attack
- Platform: PS5 • PC
- Engine: Unreal Engine 5.4
- Duration: 8-month, alternating school/work schedule • October 2024 - May 2025
- Team Size: 20 members
- Role: Gameplay & Animation Programmer
- Skills: C++ Gameplay Animation Optimization PS5 Porting Unreal Engine Blueprints Perforce Project Management