Roller Loop

Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image
Portfolio Image

Pitch

Speed ahead on your rollerblades and rollback while keeping your momentum to access shortcuts. Dive into a simulation with a 2000s aesthetic and lose yourself in the rhythm of Drum & Bass. As a glory-hungry hacker, Ayla, find the system’s weak spot!


My Tasks

  • Implemented a custom player controller for roller physics
  • Worked on the rollback mecanic with state recording and restoration
  • Implemented main character's animations using state machines, blending and animation montages, in collaboration with the Art Team
  • Developed the dynamic loading system using Unreal's sublevels
  • Profiled and optimized performances on PS5 and PC with Unreal Insights (GPU/CPU bottlenecks, loading times)
  • Debuged gameplay mecanics and core systems
  • Wrote technical design document detailing code architecture and features implementation

Information

  • Genre: Racing game/Time Attack
  • Platform: PS5 • PC
  • Engine: Unreal Engine 5.4
  • Duration: 8-month, alternating school/work schedule • October 2024 - May 2025
  • Team Size: 20 members
  • Role: Gameplay & Animation Programmer
  • Skills: C++ Gameplay Animation Optimization PS5 Porting Unreal Engine Blueprints Perforce Project Management